FEEL is an interactive installation that drives users to experience a moment of happiness with others, by discovering the connections between their sense of feeling and emotional feeling.
View the video below to see FEEL in action.
Problem Statement: How can an interactive installation utilizing technology and design provoke happiness / positively affect a person’s immediate emotional state?
Objective: Educate viewers on the benefits of interactive design + the importance of human connection through touch.
Goal: Give participants a moment of happiness as payoff for interacting with the installation.
This senior degree project is a focus on interactive design and partnership with Monica Roesner serving as the culmination of our graphic design undergraduate educations at the Kansas City Art Institute. In this project we addressed both theoretically and practically the exploration of an interactive installation; through extensive research, writing, visual experimentation, class discussion and personal insight. The outcome of this project is to define, plan, develop and complete a professional-level design project.
As human beings we strive for happiness, but it is often most attainable when living in the moment, where it is a natural reaction. happiness is a universal feeling, but sources of happiness depend upon the individual, though studies have shown we tend to find these moments of joy when sharing them with other people. our physical sense of touch, tactility, has the most powerful impact on human emotion. our skin contains thousands of receptors that directly elicit emotional responses such as pain, love, happiness and more.
By bringing together happiness & touch FEEL drives people to connect a physical circuit to make emotional connections with others.
Once the circuit of people is complete, the participants are rewarded with a variety of sound effects that are a response to touching each of the shapes on the table. As a take away there are cards that associate with each shape and a particular source of happiness that we found from our research. With the card users would go on to take a photo with it in their happy place and tag it with #atouchofhappy.
Check out all 13 weeks of process over on my blog.